10/11/2005
The HyperCube has gone
offline for a few weeks to make some extensive changes
to the server. Due to this downtime a large ammount of
changes has been made to the server. So many that it was
too time intensive to write each change made down, so
this update will likely have a few changes made missing
from the logs. If you notice any changes made that arn't
listed here please e-mail them to [email protected]
so I may add them to the updates.
- Removed the OSI factions from the server. They were
temporarily placed on this server till the HyperCube factions could be completed.
- Removed the Gate room to the OSI faction Head quarters.
- Added Counsel of Wisdom Town stones to the 12 Territories.
- Added an Administration lounge. Inside this lounge is where the Counsel of Wisdom meetings will take place once a week. All players are welcome to attend these meetings and take part in the brainstorming for upcoming events.
- Added the Kamikaze Katana. This weapon has species abilities
you'll be able to find in the *Item catalog* section of this web page.
- Added the Devine Light Faction trap for the Guardian Angels. ( The details on this trap can be found in the *Item catalog* section of this web page ).
- Added the Meteor Storm Trap for the Sun Worshippers. ( The details on this trap can be found in the *Item catalog* section of this web page ).
- Added the Vines of the Beast trap for the Beast Lords. ( The details on this trap can be found in the *Item catalog* section of this web page ).
- Added the Magnetic Charge trap for the Species 2.0. ( The details on this trap can be found in the *Item catalog* section of this web page ).
- Added the Worm Hole trap for the Light Benders. ( The details on this trap can be found in the *Item catalog* section of this web page ).
- Added the Daemon General for the Demonic Brethren Territory Top level guard.
- Added the Daemon Captain for the Demonic Brethren Territory Mid level guard.
- Added the Daemon Grunt for the Demonic Brethren Territory bottom level guard.
- Added the Serafan Angel for the Guardian Angel's Territory Top level Guard.
- Added the Arch Angel for the Guardian Angel's Territory Mid level Guard.
- Added the Guardian Angel for the Guardian Angel's Territory Bottom level Guard.
- Added a gate room that holds a gate to all of the dungeons.
- Added a Large ( and I mean LARGE ) Stadium. This stadium will be used for any large event.
- Added a pure Mage Dueling pit.
- Added a Tournament Arena
- Added a Dodge ball ( fully functional )
- Added a Dodge ball arena.
- removed the hue room from Britain's bank roof to the north room in the supply room.
- Redesigned the executioners room in nu'jelm
- *thinks, trying to remember everything *smiles*
- Added "the seed of the Tree of life". This is a Beast Lords
item. ( The details on this item can be found in the *Item catalog* section of this web page ).
- Added timer to the Earth bending ability ( Father Times Special ability ) so that the stone walls remove themselves with time.
- Fixed "Tai" ( Father Times special ability). It now tithe's tokens to only players
around Father Time when used, not all living creatures.
- Added a gate room to the Supply Room to all the Counsel of Wisdom territories.
- Added 12 Statistic's journals for the 12 Counsel of Wisdom territories to the
gate room. Each book shows the chair member for that territory, what faction that territory is loyal to, and the
amount of gold currently in the territories treasury.
- Added Gump to the Counsel of Wisdom town stone's. The gump displays different gumps depending on your account access level
- Added Demonic invading forces to Ocllo. This city is loyal to the
Guardian Angel, and is being controlled by Lady Justice, the Counsel if Wisdom Chair Member of Ocllo.
- Note: Grrrrr, I know more changes have been made, but for the life of me I cant think of any more. For now this will have to do *smiles* if I think of anything
I've left out I will make sure to add it. Also the web page has been complete redone. I hope you like the new look.

09/02/2005
- Added new mage weapon (Boxing Gloves) check Arty room for the Mods.
- Added Guardian Angel Channeling Halo. Its a Wearable Halo, that when double clicked will summon your guardian angel to fight for you.
- Fixed Guardian Angel Idol. Statue can only be used when in your backpack now. When in Angel for your Int changes to 150, and Eval to 130, instead of 200 eval and 200 int previously.
- Fixed Demonic Breathren Idol. Statue can only be used when in your backpack now. When in Daemon for your Str changes to 150, and Healing to 130, instead of 200 Healing and 200 str previously.

08/27/2005
- Added Stable Stone to the Supply room
- Added the Plasma Cannon to artifact display room
- Added proper Artifact rarity to the Dence Diamond
- Added proper Artifact rarity to the Flash Bomb
- Added proper Artifact rarity to the Bottle of Nanomachines
- Added Armor Max Hit Points deed to artifact display room
- Added Mage Armor Deed to the artifact display room
- Added Spell channeling deed to the artifact display room
- Added Self Repair 10 Deed to the artifact display room
- Added artifact pricing signs to the Artifact display room
- Added Dragoon Balls of sin to the Artifact display room
- Changed PvP from Wrong front entrance to Buc's den to accomidate larger PvP Crouds

08/20/2005
- Fixed TravelBook. The Lounge button was still taken you to the fel faccet, the social area was relocated to the only tram location on the shard for safe AFK and socilize area.

08/19/2005
- Moved the entire Social Area to trammel to make it a safe to go AFK or Socialize
- Added bankball to the supply room. this item will allow you to open your bank box from any location
- Changed pet bonding potion to a pet bonding Bridle
- Added Hue deed as a purchasable reward. This item will allow you to chose any hue not accessable on the shard to specialize your items. all Ethereal hues are off limits.
- Removed the Potion stone because it was adding 5 of each potion directly to your backpack, causing cluttered bags.
- Added potion bag to the supply room. This item contains 5 of each potion, and 10 of each PvP Potion.
- Added a blessed Powerscroll bag to allow players to collect powerscrolls for purchasing Artifacts.
- Added A bottle of Nanomachines to the Species 2.0 special abilities. When opened this item will heal 50-70hp of all players wearing Nanomachine helmets within a 5 tile radious.
- Fixed bombbelt, made it so this item must be equiped to use it.
- Fixed A bottle of nanomachines, made it so this item must be in your backpack to use it.
- Fixed A Dence Diamond, made it so this item must be in your backpack to use it.
- Fixed Flashbombs, made it so this item must be in your backpack to use it.
- Added a Magic the Gathering Playdeck to the Social area.
- Added A Poker deck to the social area.
- Have started Merging Buildings with the map, which will dramatically reduce lag in certian areas. Will keep you posted on what has been merged.
- NOTE: Sadly I do many many fixes in a row, and change this update page at the end, So I tend to forget to list several changes each time I update this gump. If you notice changes not made here please notify father time, or post the change youve noticed on the forums on our webpage so I can add it. Thanks.
- Added Artifact Rarity to all custom items, The cost of the item is based on there Artifact Rarity.
- Nerfed the Touch of Death dramatically in an attempt to balance the shard. to see the new changes goto the supply room and see the touch on display. It will now spawn one of 8 Slayers groups:
1: Silver
2: Repond
3: ReptilianDeath
4: Exorcism
5: ArachnidDoom
6: ElementalBan
7: Fey
8: DaemonDismissal

07/28/2005
- News: the shard has made a Drastic change, Now you start at all 110 skills, and can earn your way to all 120s. Each faction Just changes your stats depending on if they are mellee or mage.
- Added moongate in gate room near road sign that is a 110 all skills moongate, any existing players who need their skills raised please go to the gate room.
- Fixed Mage Deed on the begginers tutorial, it now just says it gives you stats, instead of listing all the magery skills it gives you.
- Fixed Melee deed on the beginners tutorial, it now just says it gives you stats, instead of listing all the melee skills it gives you.
- Fixed Beastlords join deed, it now doesnt change skills, only stats
- Fixed Light Benders join deed, it now doesnt change skills, only stats
- Fixed Guardian Angels join deed. it now doesnt change skills, only stats
- Updates the Lootpack.cs. Now Monsters will drop tokens based on karma. They will drop about half of what the monster would drop gold wise.
- Fixed lord oaks, he was overpowered before, he now no longer does magical and physical reflect
- Added ultra rich lootpack to all the doom bosses.
- Added a Blessed PowerScroll Bag to the supply room.
- Changed the pet bonding potion to a Pet bonding Bridle.
- Added Monster Area. All monsters now drop tokens based on thier fame. The token drop for monsters will be about half thier gold drop. The monsters added to the Monster area are:
01 Poison Elemental
02 Ogre Lords
03 Daemon
04 Cyclops
05 Imps
06 Bone knight
07 Bone Magi
08 Skeleton
09 Ghoul
10 Wraith
11 Shade
12 Bogle
13 Earth Elemental
14 Fire Elemental
15 Water Elemental
16 Air Elemental
17 Centaur
18 Rat archer
19 Rat Mage
20 Ophidian Matriarch
21 Meer Eternal
22 Terathan Matriarch
23 Meer Mage
24 Ice Elemental
25 Arctic Ogre Lord
26 Titan
27 Elder Gazer
28 Blood Elemental
29 Dragon
30 Rotting Corpse
31 Devourer of Souls
32 Ancient lich
33 Succubus
34 Skeletal Dragon
35 Shadow Wyrm
36 Balron
37 Ancient Wyrm

07/26/2005
- Added new voting reward system, check supply room for info.
- Fixed Father Times Mansion, when you teleport to the entrance you can no longer walk off the edge into the pound below
- Fixed Issue with the Notoriety.cs file. Faction members were hueing enemy to Nutural players
- Nerfed the AT Field Shield, Its had several changes, as well as had its cursed value removed
- Added moongate to the Duel pit gate area that leads to the Duel pit in the PvP area
- Moved the unicorn into a cage in the animal taming area, unicorns were attacking low karma players.
- Nerfed Freddy Krugars Claws, Added Cursed Loottype, and lowered the HCI from 25 to 15
- Nerfed the Touch of Death. Removed all magical hit attributes except lightning, increased lightning to 50%
- Nerfed The BeastLords BearClaws, Removed the 50 Dex bonus
- Added Crushing blow to the BeastLords Fragment of Earths Special ability
- Nerfed The Blood Soaked Mechette, Removed the 50 HP increase, and Cursed it.
- Nerfed Fate of Mortal, Lowered its Damage increase from 35% to 20%, and Lower Git Harm from 70% to 50%
- Comletely redesigned Gods first. It is now named Slaughter house sledge hammer. Its swing speed has been increased from 30% to 50%, Added 20 HCI.
- Nerfed Walking stick, its DCI has been reduced from 45% to 30% and its Dex bonus has been reduced from 20 Dex to 10 Dex
- Nerfed Light of a 1000 Souls, Its Hit Mana leech And hit Harm, both have been reduced from 100% to 50%
- Nerfed Jack the rippers shank, Removed the 20 Dex increase and 30 Int increase
- Fixed Mech warrior Helm so it has to be armed to activate. Also removed the 50, and added resist when in mech form
- Fixed The Instinct of the Beast. It must now be armed to activate, Also its HCI bonus when, and Str when in animal form have been nerfed, from 45 HCI to 30, and from 50 str to 20. Also removed the 20 str that is on it in normal form

07/22/2005
News: Sorry for the recent downtime, I was struck with a pretty bad cause of Food Poisoning and have been bed bound for several days. When I gather enough strength to get out of bed I realized the power had gone out and taken down the shard. All is well now, again sorry for the inconvenience.
- Changed the amount of time it takes for a house to decay. Once a house begins to decay it will take 30 days for it to fall
- Added Join deed to the Guardian Angels, The Guardian Angels are fully functional now.
- Added Guardian Angel Join deed to Gods Loot.
- Removed Skill Purchase Stone till I can get it to function Properly.
- Added house placing tool to the supply room.
- Fixed some bugged graphics at Heavens Gate.

07/19/2005
- Added Quest to join the Guardian Angel
- Added Blindmans ability to shadow strike
- Added Beastlords war grounds
- Added God to the Guardian Angel Quest
- Added Saint Peter to the Guardian Angel Quest
- Added Lance Of Longinus To the Guardian Angels Specialty items.
- Added Guardian Angels Join room.
- Added Animal Taming Area. This Area Contains every Tamable Creature.
- Added Gods Halo to Gods Loot, this item takes you to the Guardian Angels Join room.
- Added God And Saint Peter to the Fey Slayer Group

Date: 07/16/2005
_ Fixed the Light Benders Join deed, It will now take you to the Light Benders Members room.
- Changed Deaths spawn rate, he will now only spawn once a Real life week
- Changed Jack the Rippers, Jason's, and Freddy's Spawn rate, they now spawn once every 12 hours.
- A Join deed has been added to the light benders HQ. There are now 2 warring factions!
- Created a Light Benders Members room.
- Added Light Benders Special abilities to Light Benders Member Room
- Added Item Purchase stone to Light benders member room for purchasing special abilities.
- Fixes the Join area of Light Benders HQ. Teleporter at the end of the quest has been replaced with a Light Benders Join Contract
- Fixed several teleporters that were not taking players to the proper locations
- NOTE: I am NO LONGER looking for GMs. I have filled all the positions I currently need filled. If in the future an opening opens up I will post it, but for now please stop private messaging Father Time about becoming a GM ( Thank you )

Date: 07/15/2005
- Added Jason to Insane Asylum
- Added Tailoring / Blacksmithing / Mining / Alchemy / lumberjacking / Carpentry to the new player start items.
- Fixed Gump to the skill purchasing stone, it can now be dragged.
- Nerfed the Dragoons of immortality. There strength has been dramatically reduced.
- Locked door to enter Light benders HQ, in order to gain access you must kill the Leader of the LightBenders, and retrieve the key he holds to unlock the door.
- Updated Light Benders Leader, A blind man. His AI is now correct, and his stats have been modified

Date: 07/14/2005
Fixes:
- Fixed Bug causing gold dropped from champions deaths to spawn outside the walls of the dungeon.
- Fixed All of the gates in the supply room. There are no more dead gates in the supply room.
- Added PvP War Area
- Fixed Begginers armor, Now all pieces come blessed.
- Added Pet Bonding Potion to the supply room
- Changed Movable trash barrels into trash bags to lessen space taken in backpack
- Nerfed Mother natures. She now only drops 5,000 tokens instead of 50,000. Her strength has been dramatically reduced. She is now 1/3 the power of the harrower ( not true harrower )
- Added BeastLord Guards to the BeastLord HeadQuarters
- Fixed BeastLord Snipers and BeastLord Guards. They now no longer attack people wearing Instinct of the Beast.
- Added Res Gate to the Ultimate mage pit
- Removed trick teleporters from the Ultimate mage pit.
- Relocated the Supply room teleporter in the Ultimate Mage Pit.
- Nerfed the Ultimate mage, he is now the same str level as a player mage. His loot has been reduced aswell.
- Fixed Karma and fame levels of most monsters. Fame and karma level were set too high, causing lordship in one kill.
- All arround reduction of Token drop to help balance the server.
- Removed Token drops from the Easy Money Elementals. Tokens are to reward PvP.
- Added Ethereal Deed to supply room. This deed allows you to chose an ethereal Via Gump, rather than the spawner that randomly spawned ethereals before.
- Added 30 Second Res Kill Protection
- Added a Potion Stone to Supply room and PvP Area. When double clicked this stone will add 5 of each potion to your backpack (except G Explosion).
- Fixed Halo, Now spawns properly with the correct mods in the social area puzzle chest
- Moved Jack the ripper from nu'Julem to the Insane Asylum.
- Added Freddy Krugar to Insane asylum
- Added Hellraiser to the Insane asylum

Date: 07/10/2005
Welcome to Father Times HyperCube.
This server officially opened to the public on July 10th, 2005. It is currently in alpha testing. The only factions that are currently developed enough for use are the LightBenders and the BeastLords. Each day I am adding more and more but the work is somewhat slow due to Im the only admin on this shard. I wanted to open it up to the public on hopes that people could report bugs, leave suggestions, and anything else that will further help the advancement of this shard. If you notice any Bug please send them to:
[email protected]
I am currently looking for a Co Admin, and 3 GMs. If you are at all intrested please send me a message at the e-mail address stated above.
Things currently in testing:
Trammel should not be accessable to players, if you can get to trammel please notify the GMs.
Accessibility. Any gates that take you somewhere but dont have a way back. Any suggestions on making the shard flow better.
Tweaking Loot drop/Strength of monsters, currently is unbalanced
Any Suggestions you might have
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